CMR 10 is the latest entry into the annual official World Rally Championship games. Developed by Kylotonn, the French studio behind each CMR game since CMR 5, this year’s title is an excellent rally simulation. It can be a bit tricky to judge whether annual deductibles are worth buying, but let’s dive into this review for CMR 10 and find out.
CMR 10 is available now for Xbox Series X / S, PlayStation 5, PlayStation 4, Xbox One, and PC. The Nintendo Switch release date has yet to be announced.
You have a long career ahead of you
Career mode is where CMR 10 shines. When you start in career mode, you can select your starting point. You can start from the start in the World Rally Championship or you can do a season in the Junior World Rally Championship. I highly recommend, just like the game, to start in J-WRC in order to get used to the mechanics of driving at a slower speed. Once you’ve picked your team, the options in career mode are almost dizzying. You are in control of everything. Pick your calendar events, upgrade your team, hire staff, manage your car, and the list goes on. If you are looking for an in-depth rally career simulation look no further.
Between the end of major rally events, you can also choose to participate in anniversary events and constructor trials. These are two of my favorite extra calendar events in the game. Anniversary events let you drive a classic rally car and the level of detail is sublime. Each car is unique and different from the modern car you drive the rest of the season. As the name suggests, Manufacturer Tests give you the opportunity to try out different cars from different manufacturers. Each event makes you run your car as far as you can. The further you go, the better your reputation with the manufacturer will be. It’s a great way to increase your reputation and get a feel for which manufacturer you would like to join next season. The career mode offers a ton of replayability and Kylotonn did a great job of making it look like a real rally career.
Drive, Drive, Drive CMR 10
In a racing game, there is nothing more important than driving (obviously). How the cars behave, how they feel, the turns, the straight line speed, it all makes or breaks a racing game. So in any review that’s going to be a goal and it’s no different with CMR 10. I am therefore happy to report that driving CMR 10 is excellent. I have never played such a realistic rally game as CMR 10. The cars feel good in all the right areas. The difference between racing on gravel, desert, snow and asphalt can be felt perfectly. If there is one thing that CMR 10 done well is the driving mechanics.
However, there is an issue with the gameplay that I found frustrating. These are environmental objects. Too often during races in CMR 10, I would hit something and my event would be ruined. I am not talking about bad behavior here. For some reason, much of the environment that isn’t exactly the defined rally course will simply destroy your car. One example I encountered was turning a fast turn. I cut a bit of earth by the side of the road. Like, barely touched the little pile of earth. Next thing I know my car was doing a full 360 degree turn and my event was over I had to restart. This kind of problem appeared several times while I was playing CMR 10 for this review. The environment seems designed to completely ruin your day if you get close to it. There should be some leniency to go off the trail slightly or come into contact with a fence, but it doesn’t. It didn’t spoil the game for me, but it certainly diminished the experience.
One thing that can divide opinion on CMR 10 is the learning curve. CMR 10 is not an ordinary racing game, it is a rally racing game. So much so that the learning curve can be quite steep. I consider myself to be an expert in racing games, but I even had a few problems at the start. However, I have come to appreciate the learning curve. Once I understood how the cars behave and what to expect in different weather conditions, it was satisfying to win rallies. Learning curves aren’t for everyone, so if you’re looking for a simple arcade rally game, this one might not be for you.
It is a beautiful
The graphics of CMR 10 are superb. I played on the Xbox Series S for my review and even there it feels like a next gen racing game. The details of the car are beautiful and the weather effects and lighting elevate the game to make it even more immersive.
The audio quality in CMR 10 is excellent too. I’ve played with a mix of high end headphones and a home theater surround sound setup and both are excellent. The cars sound the way they should and the different environments and weather conditions all seem distinct and unique. CMR 10 is the second game in the series to hit next-gen consoles, so I would expect the game to look and sound great. It’s still beautiful to see. Especially when some of the other annual franchises don’t seem to be able to get the graphics up to par on Xbox Series S.
CMR 10 Conclusion
CMR 10 is a great rally game and I had a lot of fun with the game on this review. There may be a slight misstep with environmental objects and the way cars interact with them, but that doesn’t detract too much from what is a game well done. CMR 10 does everything it needs as an annual franchise and, to be honest, more. CMR 10 does not look like a new paint job like other annual franchises tend to do. It plays well, looks great, and is very rewarding if you enjoy a steady learning curve. Career Mode is one of the most in-depth career experiences I’ve had in any racing game. For those who want a realistic rally simulation, with a rewarding learning curve, the drifts and forehands of the WRC 10 will be a lot of fun.
Hailed by critics and professional pilots, the benchmark off-road racing simulation has been reinvented! Step onto the podium for the 2021 season, and to celebrate 50 years of competition, relive the highlights behind the wheel of legendary cars. (via the Steam page)
- Seriously deepened career mode
- The most realistic rally simulation ever
- Excellent road holding
- Excellent next generation experience
- The interaction of objects in the environment must be better
- The learning curve is not for everyone